And when you run, it turns into a drumming that coalesce with the heartbeat warning outside of your own to indicate whenever enemies are in the same room! It’s excellently enervating, nestled between the notes of despair and ominousness, as is its soundtrack. Meanwhile every step you take echoes and that of a weighty furniture being pushed sluggishly. Whether they’re muffled behind walls, ceilings or trotting towards you! Audio cues are your most telling signal of where an enemy currently is or coming from. Visually, it’s like stepping inside of a twisted dollhouse- the statement being truer with Clea’s snug ribbon hairband and pretty dresses! You’ll be green with envy until you realize it’s furnished humbly to the point of being barren with only bare necessities, so more of a playpen… for a rabbit. Besides, you’re sure to feel like the belle of the ball when you conquer them and earn those many, MANY makeovers~ġ) Enemy at the other side of the door? Wait until they open it and then do the same!Ģ) Use those potions whenever you can! Injuries are a handicap! Perhaps, go wild with a haunted house style of “chaos” or “chaos+” difficulty where enemy arrangements and appearances are put in a blender with the setting being left at “torture”. Seeing as you can dive back in for a sugar high with “arcade” mode, competing for leaderboard standings. If you’re like Clea who thought “can’t I have my cake and eat it too!?” the good news is yes! Some might say, the true game starts after getting all 3 endings out of the way in 1-2 hours. Then there are “side” objectives like notes that add to the worldbuilding, key fragments to unlock secret-colored rooms and even upgrades!! But exploration is absolutely vital for there are must-have items such as potions, candles that you either use to ward off enemies or save progress. ![]() For instance, the conditions stipulate you shouldn’t run, hide, use a scented candle or flush a toilet for a specific section. If you thought you could skip your merry way through- you’d be right but you would also miss out on snazzy collectibles by failing to adhere to the medal challenges. What keeps it from being the opposite of stale is that the further you go, enemies get faster and more varied! If it sounds EZ- I’m just easing you in! You have to do all those cheeky actions while playing a game of tense 2D one-sided tag, where Clea has to evade and get past a slew of robed beings across six chapters. The end goal? Scout for keys, memorize symbol combinations to bypass the locked exit to the next area/chapter.
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